This course provides hands-on experience in new product and service innovation using Design Thinking methods.
You will learn how to identify opportunities, conduct agile qualitative and quantitative user research, uncover user insights, generate and evaluate ideas, prototype and test new offerings, forecast performance, and develop branding and business cases.
Through a series of group “Lab” projects, student teams apply these tools to a real innovation challenge from a company sponsor. Teams work closely with their client, guided by a faculty coach, to uncover unmet needs, develop and test new product/service concepts, and deliver recommendations.
Because team formation and project balance are important in this lab course, students are not guaranteed a preferred project assignment. Before teams are assigned, students may indicate a limited number of projects they do not want to work on, and may be assigned to any of the others.
The course covers tech, consumer, and B2B products and services. Examples include mobile apps, e-commerce, software, fintech, food and beverage, household products, and healthcare. The course also typically includes one or more guest sessions with practicing innovation leaders.
This course is especially relevant for students interested in Product Management, Management Consulting, Brand Management, Innovation, Product Marketing Management, and Corporate Strategy
Winter 2027 Application Timeline
- TBD - Webinar to give details about the class and application process.
- TBD - Applications are due.
- TBD - Acceptances are announced. Students have 24 hours to drop. After that, no drops are allowed.